Is a mobile game an effective method for educating young people about corruption?
Using innovative user research methods, the Tales of Neto team aims to answer this question.
Tales of Neto is a mobile game and web-comic which aims to educate young people about the dangers of corruption.
The game and comic was created at the TUMO Center for Creative technologies in Yerevan, Armenia. The game was created entirely by 15-22 year old students of TUMO, with the support of our technical and creative staff. Find out more about the game here.
The use of a mobile game to fight a social topic is not new. However, the model that we chose was rather unique in the sense that the messages of corruption were included in a 'fantasy world' designed to immerse players.
Through established user research techniques, we aimed to discover if the messages within our game were understood by our audience.